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AI Insights · Timothy · July 2022

Top 5 Sniper Games in the US: Q2 2022 Performance

An overview of the performance of the top 5 sniper games in the United States for Q2 2022, including weekly downloads, revenue, and active users.

Top 5 Sniper Games in the US: Q2 2022 Performance

In Q2 2022, the top 5 sniper games in the United States demonstrated varying performance trends in terms of weekly downloads, revenue, and active users. Here’s a closer look at how each game fared during this period.

Kiss of War showed a mixed trend in its weekly revenue, peaking at approximately $492K in mid-April and experiencing a low of around $312K in early June. Weekly downloads for the game fluctuated, with a high of about 5.2K in early May and a low of around 2.9K in late April. The number of weekly active users saw a general decline from about 36.4K at the end of March to around 31.7K by the end of June.

Sniper 3D: Gun Shooting Games had a steady decline in weekly revenue, starting at approximately $294K at the end of March and closing at around $222K by the end of June. Weekly downloads also showed a downward trend, beginning at about 115K and dropping to approximately 79K. The game's weekly active users started at around 633K, reached a peak of about 678K in mid-April, and then declined to around 582K by the end of the quarter.

Sniper Arena: PvP Army Shooter experienced a varied revenue trend, with weekly revenue peaking at approximately $49K in early May and hitting a low of around $31K in early June. Despite no data on weekly downloads, the game’s active users decreased from about 98K at the end of March to around 70K by the end of June.

Sniper Strike: Shooting Games had a fluctuating revenue trend, with a significant peak of approximately $56K in mid-April and a low of around $23K in mid-June. Weekly downloads for the game remained relatively stable, ranging from about 7.1K to 9.6K. The number of weekly active users also showed stability, averaging around 19K throughout the quarter.

Kill Shot Bravo: Sniper Games saw its weekly revenue peak at about $25K in mid-May and dip to around $7.5K in mid-June. Weekly downloads varied significantly, with a high of approximately 2.4K in late May and a low of around 694 in early May. The game's weekly active users fluctuated between approximately 2.9K and 1.5K throughout the quarter.

These insights were derived from Sensor Tower data. For more detailed analytics and insights, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2022